Monsters & Beasts Bundle WAV

WAV | 24-bit / 192 kHz / 96 kHz – 6,96 GB

THE AWE-INSPIRING SOUND OF LEGENDARY CREATURES
After millenia of deep slumber, the greatly feared horde of earth-shattering beasts comes to life with its incredible repertoire of timeless roars, hisses, bellows, screeches, moans and more terrifying sounds. Construct your own with numerous authentic animal recordings as well as human and prop elements. Or use the readily available designed sounds for maximum impact. Create a lasting sense of awe and dread with MONSTERS & BEASTS in your trailer, video game or motion picture.

MONSTERS & BEASTS CONSTRUCTION KIT

AUTHENTIC ANIMAL RECORDINGS
Draw from a vast pool of clean, crisp and lively animal vocalizations featuring alpacas, baboons, camels, seals, crows, dogs, donkeys, elephants, foxes, pigs, badgers, owls, hyenas, lions, loris, otters, parrots, racoons, griffins, kestrels, sheep, tigers, caracals, leopards, chicken, cows, goats and horses. Being a comprehensive realistic animal sound library in its own right, the Construction Kit gives you a varied, flexible toolset to come up with incredible, daunting creations.

HUMAN ELEMENTS, PROPS
Flesh out your designs with additional elements from human recordings and various objects and materials offering bestial snarls, hisses, air releases, squeals, creaks, growls and more.

192KHZ FOR MAXIMUM EDITING FLEXIBILITY
The CONSTRUCTION KIT delivers all files in the ultra high fidelity of 192,000 samples per second, giving you immense pitching freedom while keeping every precious detail. Twist, morph and bend the source material to the extreme and achieve results out of this world!

MONSTERS & BEASTS DESIGNED

HUGE, LARGE, MEDIUM, SMALL
The DESIGNED package delivers cinematic sounds of varyingly sized animals existing only in legend or on the big silver screen, such as dragons, mammoths, sabre toothed cats, great bears, basilisks and more.

5×4 VARIATIONS
Each beast features an attack, death, idle, pain and scream sound with four different variations each, giving you a diverse, yet instantly identifiable and implementable set of sounds to set to your target medium.

WHAT WE RECORDED
We recorded a high amount of specific animals in Europe and Africa that promised the key sounds suitable to build impressive, characteristic fictional monsters from. Additionally, our sound designers used their own vocal chords, throats and mouths to the extreme, creating menacing and beastly sound elements. Finally, we found unconventional ways to emulate creatures with uncanny similarity using various props, objects and instruments.
Most of the recordings are recorded with a Sanken CO-100K microphone, which offers a frequency response up to 100kHz for highly processable recordings.

WHAT’S SO SPECIAL ABOUT THIS LIBRARY?
Teaming up with BioWare, developer behind the Mass Effect and Dragon Age series, we had the privilege of working with the experts on lifelike creatures in video games and profiting from the high standard stretching across this project.
While MONSTERS & BEASTS can be used for all kinds of creature sound design (including aliens), it was specifically targeted at the mythical and real beasts accompanying human and pre-human history and fiction. This gives the library a grounded, familiar, even so overwhelming feel, like an undiscovered part of our legacy.

COMPATIBLE SOFTWARE
BOOM Library sound FX come as WAV files, meaning you can import and work with them in any software that can handle this file type. Here are the most common audio and video editing software tools that work perfectly with our sound FX.

RICH METADATA EMBEDDED
To provide you with the fastest and easiest workflow possible, all files contain extensive metadata like file description & keywords to quickly find the sounds you’re looking for. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

[toggle title=”Home page”]https://tinyurl.com/y3zmv5qw[/toggle]

http://alfalink.to/1bf734240f6c2c30f652

Please REPORT in Comment Broken Links

Leave a Reply

Your email address will not be published. Required fields are marked *